| COCO FRIENDS DISK MAGAZINE Issue #48 | Home | Index | Magazine | ||||||
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| Articles in section: ABOUT COCO FRIENDS DISK MAGAZINE |
| "ABOUT
CFDM" ABOUT COCO FRIENDS DISK MAGAZINE |
| Back to top |
"ABOUT CFDM" COCO FRIENDS DISK MAGAZINE is dedicated to those who still enjoy running under RS DOS. It will deal with that format exclusively. A primary goal is to keep the COCO community strong. By providing a unique means of communication, maybe old fires will be rekindled as you and I share our knowledge and experiences! The success of this effort depends on each one who becomes a subscriber. Everyone must contribute his/ her two cents in the form of articles, programs, opinions, experiences, etc. If this happens we will all look forward to the next issue. (Check out the manual with your starter kit for details on how to submit material.) Now let's have some fun!!! =* |
ABOUT COCO FRIENDS DISK MAGAZINE COCO FRIENDS DISK MAGAZINE is the creation and property of Rick Cooper. It is distributed solely by RICK'S COMPUTER ENTERPRISE. The material which makes up each issue remains the property of the author(s) or contributor(s) unless an agreement has been made otherwise. COCO FRIENDS DISK MAGAZINE is dedicated exclusively to those who enjoy the COCO3 operating under RS DOS. It is hoped that this publication will encourage the continued usage of our favorite computer. Neither CFDM nor RICK'S COMPUTER ENTERPRISE will be responsible for the submission or publication of any material that does not belong to the submitter. WE DO NOT ADVOCATE OR SUPPORT PIRACY! =* |
| Articles in section: ABOUT THIS ISSUE |
| BONUS
DISK DIRECTORY (i48) CONTENTS...PART 1 (i48) CONTENTS...PART 2 (i48) PROGRAM DIRECTORY (i48) THIS MONTH'S COVER |
| Back to top |
Here's a description of the files on the BONUS DISK.
File names preceded by an asterisk are data files or
program files used by other programs. Do not RUN or
EXEC files preceded by an asterisk.
-------------------- Side 1 ----------------------
NAME.........COMMAND..SECTION OR DESCRIPTION......
* ALIEN5 .CM3........ART GALLERY
* BFR .BIN........Data file for PP.BAS
* DECKHALL.MUS........Sample music for MUSPLAYR.BAS
* FLEA .CM3........ART GALLERY
* HELLCAT .NIB........ART GALLERY
* HELLCAT1.NIB........ART GALLERY
HOW2PLAY.BAS..RUN...Instructions for PP.BAS
* KERMEXPR.CM3........ART GALLERY
* MUSPLAYR.ASM........MUSPLAYR.BAS source code =>
____________________________________________________
MUSPLAYR.BAS..RUN...PROGRAMS OF THE MONTH
* MUSPLAYR.DOC........Docs for MUSPLAYR.BAS
* MUSTANG .NIB........ART GALLERY
* MUSTANG1.NIB........ART GALLERY
* NIBLOADR.BIN........NIB picture loader utility
NIBSAVER.BAS..RUN...PROGRAMS OF THE MONTH
* NIBSAVER.BIN........Nib picture saver utility
NIBSHOW .BAS..RUN...ART GALLERY
* NOTMYDAY.CM3........ART GALLERY
* OLDHOUSE.CM3........ART GALLERY
PP .BAS..RUN...PROGRAMS OF THE MONTH
PS .BAS..RUN...PROGRAMS OF THE MONTH
PSPOKER .BAS..RUN...PROGRAMS OF THE MONTH
* TEACH .MUS........Sample music for MUSPLAYR.BAS
* VU .BIN.LOADM:EXEC..PROGRAMS OF THE MONTH
---------------------- Side 2 ----------------=>
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* NOTE: All NIB pictures are from the ART GALLERY.
They are JAPAN, PARTY, PTCHWORK, THIRST, UPORDOWN,
VACATION, VIETNAM, and WORLD3.
* NOTE: RUN CI.BAS for the CFDM Indexes. The files
CI.DRV and CFDMINDX.00A - CFDMINDX.00B are used.
* NIBLOADR.BIN........NIB picture loader utility
NIBSHOW .BAS..RUN...ART GALLERY
* SPACED .BIN.LOADM:EXEC..PROGRAMS OF THE MONTH
TAKE 5 .BAS..RUN...POTPOURRI (Music)
* TAKE 5 .BIN........Data file for TAKE 5.BAS
THISHOUS.BAS..RUN...POTPOURRI (Music)
* THISHOUS.BIN........Data file for THISHOUS.BAS
=*
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ABOUT COCO FRIENDS DISK MAGAZINE (2)
1 "ABOUT CFDM"
2 ABOUT COCO FRIENDS DISK MAGAZINE
ABOUT THIS ISSUE (5)
1 BONUS DISK DIRECTORY (i48)
2 CONTENTS...PART 1 (i48)
3 CONTENTS...PART 2 (i48)
4 PROGRAM DIRECTORY (i48)
5 THIS MONTH'S COVER
ACTIVE COCO (5)
1 CFDM INDEX II
2 CHRISTMAS CARD PROJECT UPDATE
3 FIFTH ANNUAL "LAST" CHICAGO FEST
4 THE WINNING LISTS!! =>
____________________________________________________
5 WORD STALK RESULTS...
ADVERTISEMENTS (3)
1 CFDM SUBSCRIPTION
2 Disk Drives, Printers, etc.
3 Disk Drives, Printers, etc. ][
ARTICLES OF THE MONTH (2)
1 Left Handed Helpers
2 WINDOWS 95 does COCO
COCO FRIENDS ART GALLERY (10)
1 ANIMATED CM3S
2 CFDM CARTOONS
3 Graham Elphick Pictures =>
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4 HELLCAT
5 LIGHTHOUSE
6 MUSTANG
7 Patchwork Quilt
8 ROCKING..(Ben & Godfrey) <g>
9 TOOLEX1 & TOOLEX2
10 VIEWING THE CFDM ART GALLERY
FAMILY TREE (2)
1 FAREWELL TO JIM MCNEILL
2 JAMES MCNEILL
FORUM (2)
1 OK FOR CFDM QUARTERLY
2 THE RAT'S HEART TO HEART REPLY.
=*
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FROM THE EDITOR (4)
1 CFDM OBJECTIVES
2 CFDM OBJECTIVES PART 2
3 FOURTH ANNIVERSARY MESSAGE
4 KUDOS FOR ISSUE #48
LETTERS TO THE EDITOR (4)
1 EXCERPTS FROM LETTERS
2 PLANE PICTURES
3 STILL ALIVE AND KICKING!
4 WILLING TO HELP!
POTPOURRI (6)
1 "GOSLOW"
2 *This Ole House*
3 GOING =>
____________________________________________________
4 GOING by Norm Barson <g>
5 O Come, Little Children
6 TAKE FIVE
PROGRAMS OF THE MONTH (9)
1 A Simplified MUSICA file player.
2 CM3 TO NIB UTILITIES
3 PATIENCE! PATIENCE!
4 RAT'S GOSUB #01 (for George Q.)
5 Rules for the Game of Life
6 SPACED INVADERS - A GAME!
7 The Game of Life
8 Underneath SPACED INVADERS
9 VIEWING /MAC PICTURES+ MACMENU.
=>
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REVIEWS (3)
1 THE TOOL
2 ZENIX
3 a small review of coco reg. 3
QUESTIONS & ANSWERS (7)
1 Are You Having Problems?
2 CHANGING CFDM BAUD RATE?
3 ERROR IN "HYMNE/BAS" FROM #46
4 GIMMIE GIME
5 RE: "MUSMENU0/BAS from #47.
6 THANKS FOR THE RESPONSE
7 TO GODFREY MOLL
=*
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Here's a description of the files on the PROGRAM/
SIDE. File names preceded by an asterisk are data
files and are not to be RUN or EXECed!
NAME.........COMMAND..SECTION OR DESCRIPTION
GOSLOW .BAS..RUN...POTPOURRI
* GOSLOW .NIB........Graphic for GOSLOW.BAS
GOSUB#01.BAS..RUN...PROGRAMS OF THE MONTH
* GOSUB#01.DOC........Docs for GOSUB#01.BAS
LIFE-32 .BIN.LOADM:EXEC..PROGRAMS OF THE MONTH
LIFE-80 .BIN.LOADM:EXEC..PROGRAMS OF THE MONTH
LIFE-CLR.BIN.LOADM:EXEC..PROGRAMS OF THE MONTH
* MACM-100.A01........Source code
* MACM-100.A02........ for
* MACM-100.A03........ MACM-100.BAS
MACM-100.BAS..RUN...PROGRAMS OF THE MONTH =>
____________________________________________________
* MACM-100.DOC........Docs for MACM-100.BAS
* NIBLOADR.BIN........NIB picture loader utility
NIBSHOW .BAS..RUN...ART GALLERY
OCOMELTL.BAS..RUN...POTPOURRI (Music)
* OCOMELTL.BIN........Data file for OCOMELTL.BAS
* SQZLOADR.BIN........SQZ picture loader utility
* STARTREK.Mac........(Programs) view with MACM-100
* TOOLEX1 .NIB........ART GALLERY
* TOOLEX2 .NIB........ART GALLERY
* VIEW .NIB........ART GALLERY
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Fourth Anniversary I broke away from the traditional method of
drawing and painting to make a design for the
Fourth Anniversary issue of CFDM. I can't believe
it's been 4 years already. How about you?
I hope we can still put our efforts behind
Rick and keep supporting him in the future years.
Happy "4th" Anniverasry.......
....... Jim Gibbons
-----
RICK: And Thanks to you Jim Gibbons for being such
a faithful supporter and contributor of CFDM for
these four years! I remember one of our first =>
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conversations very well! It had been my intention
to use the best graphic submitted each month as the
cover picture for the current issue. Jim let me
know that he planned on having the best one each
month....so I decided then that anyone with that
kind of commitment surely deserved to be featured
each month. And so you have Jim.....
Thanks!
Your Friend,
Rick Cooper
=*
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| Articles in section: ACTIVE COCO |
| CFDM
INDEX II CHRISTMAS CARD PROJECT UPDATE FIFTH ANNUAL "LAST" CHICAGO FEST THE WINNING LISTS!! WORD STALK RESULTS... |
| Back to top |
CFDM INDEX II Norm: As has become customary on the anniversary
of CFDM (the fourth, in this case), we present an
updated edition of the CFDM INDEX. This covers
Issues 25-48 and incorporates those items (Issues
25-36) published in Issue 36. It does not include
the first 24 issues of CFDM. (The file gets too
large to include all 48 issues.) We will continue
to update the CFDM INDEX annually.
Let me again remind you of the invaluable
contributions of Stuart Wyss-Gallifent and Rick
Ccoper who did the necessary programming to handle
my ASCII files.
To get a little technical, I work with a database
consisting of a single compressed line for each item
or submission. It contains the author's name (last
=>
____________________________________________________
name first); the title; a character code for the
CFDM section; the Volume (a relic of the past); the
Issue number; and up to three character codes for
the topics. I edit this file monthly (using Simply
Better) by inserting the new items in their proper
alphabetical order (by author) -- sorting a file of
this size would take forever!
Then, I run a program of Rick's which checks every
item for its format and flags errors in the
structure (not typographical errors, unfortunately,
which I must find by proofreading). The program then
constructs the data files, CFDMINDX00A-CFDMINDX00H,
used by the search program. This file preparation
program takes about an hour to run when the file
contains the full 24 issues.
=>
____________________________________________________
Please be aware that the searchable text (the
author and title, only) is all in Upper Case. This
means when you enter a keyword in the search
program, it must also be in Upper Case or you will
get no hits. It is also possible to use fragments of
words; for instance to find everything written by
Stuart, you could use the keyword WYSS. Not only
will this pick up everything by him but references
to him in other people's titles. Likewise, you could
use COOP for Cooper. Unfortunately, none of the
other text in the item is searchable. However, in
indexing each item by up to three topics, we give
you another handle on finding a specific submission.
If anyone has questions on how this all works,
just let me know.
=*
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CHRISTMAS CARD PROJECT UPDATE For the fourth year our Christmas Card Project can
be considered a success! Thanks to all who chose
to participate!
Actually twenty-one Friends sent in their 3 x 5's,
but one from Gilberto Musa of Argentina came in a
few days after the issue was sent out. I will place
Gilberto's address below and maybe some of our kind
Friends will send a card to him.
Gilberto Musa
Rivadavia 10773
1408 Capital Federal
Argentina
=>
____________________________________________________
Now here's who participated this year:
Terry Laraway, John Anderson, Laura Boyce, Ed Wolak,
Orval Carden, Godfrey Moll, Robert Marrone, Dorothy
Topping, Larry Bryant, Mike Gross, Leslie Waltz,
Terry Stafford, Nancy Lowery, Guy Charbonnier, Kathy
(Rumpel) Vander Meer, Clarence Bowers, Norm Barson,
Pete Blackwell, Robert A. Turner, and Vic Neufeldt.
And...Please accept my sincerest thanks for all the
beautiful cards that were sent to Donna, the girls,
and me.
Now for a little message of encouragement. The
participatory events of CFDM are really important.
They are actually an opportunity to strengthen =>
____________________________________________________
our ties and our community by keeping us active.
Please note that there is some effort required on
my part too. (I always manage to get confused when
I start pairing up the Christmas Card matchings!)
When you think about the Word Stalk Project or any
of the other contests, you will see that there is
some time required to log in replies and sometimes
make judgements. But....I'm more than happy to do
that if it will help make our association more
enjoyable. So please...keep an eye out for our next
participatory event and jump right in. It really is
fun to participate!!
=*
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FIFTH ANNUAL "LAST"
CHICAGO FEST The Glenside Color Computer Club of Illinois is
already announcing their Fifth Annual "Last" Chicago
CoCoFEST. The event will be held on April 13th and
14th. On Saturday the hours will be from 10 am to
5 pm. On Sunday from 10 am to 3:30 pm.
The location is the same as last year, that's the
Holiday Inn Elgin located at 345 W. River Road in
Elgin, Illinois. That's a city block from I-90 and
IL-31. Overnight room rate is $57 (plus 10% tax).
Call 1-708-695-5000 for reservations. Ask for the
"Glenside" or "CoCoFEST!" rate.
The cost for non-members is $10 for the whole show
and $5 for 1996 members. (Send SASE or $.50 to cover
postage and handling.) =>
____________________________________________________
Children 10 and under are FREE.
For Glenside membership ($15) and advance ticket
sales contact: George Schneeweiss, Treasurer
Glenside Color Computer Club
RR #2 Box 67
( or 13450 N 2700 E Road)
Forrest, IL 61741-9629
For further information, general or exhibitor,
contact:
Tony Podraza, VP Eddie Kuns, Pres.
708-428-3576 (voice) 708-820-3943 (voice)
708-428-0436 (bbs)
=*
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THE WINNING LISTS!! Here's Laura's list:
able ace aces act acts ail air ale ales ate ais alec
base bat bats bate bates beat beats best bias bis
bisect bisects bleat bleats blest ease eat eats eta
ibis ice ices ire ires cab caber cable cables case
cat cats cate cease ceiba ceil cel cire create
creates crease crest crib laic lea leas lease lei
leis lest lice lie lies list react real react real
reacts rebate rebates reis relic relics relict
relicts rest rib sable sables saber sac sacs sat
sate scat sea seal seas scab seat seats sec sect
sects set seta sets sib sic stab stable stabler
stair tab tabla table tables tea teas tabes
=>
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And Robert's list:
able abri ace acerb aces act acts ail air alb ale
alec alist ate base bat bate bats beat beats bel
best bias birl bis bisect bisects bleat blest cab
caber cable cables case cat cats cease ceil crease
create creates crest crib ease eat eats eblis elba
etc iberia ibis ice ices ileac ire laic lea lease
lei leis lest lice lie list rbi react reacts real
reb rebate reis rest rib saber sable sables sabre
sac sat sate scab scat sea seal seat seats sec sect
sects serb serbia seriate seric set seta sets sib
siberia sic stab stable tab table tables tace tea
teas
=>
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Here's the grid again:
A I S B
L E C T
R B A E
C I I S
=*
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WORD STALK RESULTS... In Issue #45 (October) we introduced a word search
contest called WORD STALK. We asked the Friends to
find as many "connected" words as possible from the
grid below. Eight of you replied with some great
lists. Thanks for your participation....and the
participants and the winner(s) are found on page 2.
Here's the contest grid.
A I S B
L E C T
R B A E
C I I S
=>
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The participants and their number of words found are
listed below.
Laura Boyce............109
Robert Bruhl...........107
H Allen Curtis......... 91
Norm Barson............ 85
J R Waggoner........... 65
Herb Forger............ 55
Mike Gross............. 51
Ray Berney............. 50
Using my Windows spell checker to find questionable
words and then (my) Webster's dictionary to check
out the questionable words.....I found that Laura
had 5 words not in my list and Robert had 6 words
not in my list. But...because you both (and =>
____________________________________________________
all the others) did such a valiant job, we'll award
both Laura and Robert with a prize of 10 flippies.
Congratulations and thanks to everyone for your
participation in this contest!!
I'll list both winning lists in another entry in
this section.
=*
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| Articles in section: ADVERTISEMENTS |
| CFDM
SUBSCRIPTION Disk Drives, Printers, etc. Disk Drives, Printers, etc. ][. |
| Back to top |
CFDM SUBSCRIPTION Is your subscription running out? Here's how to check: On your mailing label next to your name is a number. The number after the last dash (-) is the last issue on your present subscription. Please don't let your subscription expire. WHEN YOU RESUBSCRIBE PLEASE INCLUDE YOUR ENTIRE SUBSCRIPTION NUMBER. THIS HELPS ME LOCATE YOU IN MY DATABASE! A single issue of CFDM is $6. Or get 3 issues for only $16. A 6 issue subscription is only $30 (a savings of 6$). Back issues are available at the same rates. COCOs FOREVER!! =* |
Disk Drives, Printers, etc. Brand NEW Toshiba, Mitsubishi, or equivalent 5.25", 360K Floppy Disk Drives. LIMITED SUPPLY @ $20 each. Surplus TEAC or equivalent 5.25", 720K Floppy Disk Drives. May be used. LIMITED SUPPLY @ $26 each. Brand NEW Sony or equivalent 3.5", 720K Floppy Disk Drives. Pre-mounted in a 5.25" mounting kit (frame, data cable adapter, and power cable adapter.) LIMITED SUPPLY @ $32 each. Brand NEW Sony or equivalent 3.5", 720K Floppy Disk Drives. Limited supply @ $28 each. 5.25" Mounting/Installation Kit for the above 3.5" drive. Includes 5.25" frame, data cable adapter, => ____________________________________________________ and power cable adapter. Available ONLY with the purchase of the previously listed 3.5" drive. LIMITED SUPPLY @ $4.00 each. Surplus 40MB Quantam or equivalent Hard Drives. May be used. SCSI interface, 2.5", 1/4-height, 19 mS average access time. LIMITED SUPPLY @ $48 each. Surplus 110MB Seagate or equivalent Hard Drives. May be used. SCSI interface, 3.5", 1/2-height, 15 mS average access time. LIMITED SUPPLY @ $78 each. Brand NEW one-half height black metal case with fan- cooled power supply. An external IEC power cord is required, but NOT included. This unit will house ONE standard 5.25" drive, or a 3.5" drive mounted => ____________________________________________________ in a 5.25" frame. LIMITED SUPPLY @ $30 each. DRAGON-32 Joysticks. LIMITED SUPPLY @ $7.95 pair. Brand NEW ALPS 24-pin printer (DMX-180). Narrow carriage, 180 CPS draft mode, 66 CPS LQ mode, Parallel interface, Push tractor, 4 built-in fonts, 360 DPI resolution and EPSON emulation. LIMITED SUPPLY @ $150 each. Please Note: ====== ===== Most of these items are available via a consignment agreement. Please allow four to ten weeks for delivery within the 48 continental United States. If ordering floppy disk drives, you may specify => |
Disk Drives, Printers, etc. ][. the desired configuration (0,1 or 2), and I will set
the drive select jumpers for you. The 5.25" drives,
as well as the 3.5" drives (when mounted in a 5.25"
frame) will plug directly into any Tandy FD-501 or
earlier case. The FD-502 will require an easily made
power cable adapter for the 5.25" drives. The 3.5"
drives will NOT need this power cable adapter. This
is due to the fact that, for some odd reason, Tandy
elected to use the 3.5" drive type power connectors
for their FD-502 units. The floppy drives DO NOT
include case, power supply, cable or controller.
They must be used with your existing drive case and
controller.
The hard drives will require a SCSI controller
interface, case, power supply and cables. These =>
____________________________________________________
items are not included with the drives. It is
suggested that you contact OWLware, Tony Distefano,
or Ken-Ton to obtain the required interfaces.
The printer will require a serial-to-parallel
interface, such as the Blue Streak Ultima, etc.
The joysticks will plug directly into the CoCo.
All of the items listed in this advertisement are
being sold on an "AS-IS" basis, with NO returns. If
you are not sure as to how to hook any given item up
to your computer, it is suggested that you NOT
purchase the item. THANK YOU!
SHIPPING AND INSURANCE: =>
____________________________________________________
======== === ==========
Please include $5 for the first floppy disk drive
ordered, and $2.50 per each additional floppy disk
drive ordered. Include $2 for the first pair of
joysticks ordered and $1 for each additional pair of
joysticks ordered. Include $15 for each printer,
hard drive, or case ordered. Insurance cost is 75
cents per $50 worth of merchandise ordered. Please
note that I will NOT be responsible for uninsured
shipments that are lost or damaged. These rates are
for delivery to any of the 48 continental United
States. Please double these rates for delivery
elsewhere. PAYMENT MUST BE IN U.S. FUNDS, via check
or money order, payable to: Robert Allen Turner.
Mail To: BINARY SYSTEMS, PO BOX 396, DOUBLE SPRINGS,
AL 35553-0396 U.S.A. THANK YOU! =*
|
| Articles in section: ARTICLES OF THE MONTH |
| Left
Handed Helpers WINDOWS 95 does COCO |
| Back to top |
Left Handed Helpers Although this is not directly COCO related, it could be. Does anyone know of a company that makes "LEFT HANDED" tools or equipment for LEFTIES? Our son lost the use of his dominant right arm due to an automobile accident & had to conform to a new arena: being a LEFTIE. I recently saw a TV show that showed ten LEFT HANDED (LH) gadgets, but it did not say where or how to obtain them. The items included were: LH notebook, address book, calculaor, ruler, clock, wrist watch (with the setting knob on the left side), measuring cup, can opener, vegetable peeler, and an oven mitt. You probably think that this is all very silly, BUT if you are NOT left handed, pick out any of the above items and try to use it with your LEFT hand. Not so easy, Right? => ____________________________________________________ Try to cut out a design with a pair of sissors using your LEFT hand. Did you do a good job? I doubt it! I'm sure there may be many other gadgets, but I would love to find a catalog, telephone number, or a hint of a supplier. One note: Our son has overcome this setback & went on to return to his full time automobile mechanics job. Although now he has been promoted into jobs in management, it was NOT because of his accident. He can do MOST mechanical jobs quicker with one hand than I can do with two. Can you tie your shoes with one hand? I can't! But he can! You can to if you really try. => ____________________________________________________ By the way, 15% of the population is left handed, and more are men than women. But I don't know the percentage. However if anyone can help me in my search, please contact me thru CFDM and/or my phone number or address below. And THANKS if you can help! Herb Forger Sr 88 Dry Hill Rd Norwalk CT 06851-3127 Tel: (203) 847-4282 =* |
WINDOWS 95 does COCO As the fulfilled owner of Windows 95, I can say that my life is happier and more purposeful....nah! Anyway, I recently tested the emulator on Win 95, and it works about as well as it did under Win 3.1, which isn't awfully good. I first set up some DOS windows and limited the memory to 640k. I opened up three windows, and ran the emulator (128k mode) in each one simultaneously. First, Win 95 warns you that it might work better in a true-DOS mode, but it seems to work under Win 95. Second, as with the old Windows 3.1, the CoCo text is messed up. It is readable, but looks really strange. Also, you can not run graphics in a window, you must switch to a full screen (ALT-ENTER), otherwise Win 95 pauses the emulator until you switch to full-screen. -> ____________________________________________________ The windows mouse accesses all the CoCo functions in the proper way, and I loaded up three different programs, one in each window, and typed RUN in each. What you'll notice is that none of them go very fast! If you have selected one of the windows, it will run close to normal speed, while running the other two extremely slowly. It works better if you don't select any of them, and let them all run in the background. This way, they all get about a third of the processing power available. I was able to access Windows Help, and run all three CoCo's in the background. My text compression program in one window did a good job. SPACED INVADERS was playable but Win 95 really messes the graphics up, and my Fractal program kept pausing because it needs the ____________________________________________________ graphics screen. If you really need (?) two emulators or three at the same time, then you can certainly run them under either Windows 3.1 or the new Windows 95, but don't expect any speed records. Running one under DOS directly is probably still the best option, but perhaps you can assemble a program on one window and load and run it in another. If it crashes, you can restart that window, and re-edit the code in the other window. Any sound from the CoCo Emulator is directed to the SoundBlaster, and any printing is fed into the Print Manager under Windows. Don't spend the $89 on Win 95 just to run two emulators!!!!!! -* |
ANIMATED CM3S Here I am again on a new kick, animating CM3s. I have received many black and white CM3s from COCO Friends and many thanks to them. I enhance, color, quip and animate them. I am including 14 animated CM3s on Side two, to see if I should continue to work up any more. It takes some time to do them, but I enjoy it very much. I would appreciate any remarks or help to improve them. Please let me know. I do like to hear from anyone who is willing to send me any black and white CM3s, disks, or advice. Until then, everyone have a "MERRY CHRISTMAS" and a "HAPPY NEW YEAR" HJM 11-18-95 (We have included 5 of Harold's animated CM3s on side 1 of the Bonus disk. Use VU to view them.) =* |
CFDM CARTOONS
After meeting Ben Walker at Ricks Picnic, we've
been sending 'stuff' back and forth -- These pic-
tures were all created by Ben and he sent them to me
to add quips to two of them. He loves to draw and
never knows exactly just what will come out of each
effort. I've always enjoyed his work and was honored
when he approached me about adding a few CFDM type
quips -- GLAD TO DO IT!!
Hope you enjoy them as much as I did.
GODFREY FROM MISSOURI &
FLORIDA (NOV TILL APR)
(Bonus disk side 2 has THIRST, PARTY, VACATION, and
UPORDOWN. ROCKING is featured in this section as
an "inside the magazine" cartoon.) =*
|
Graham Elphick Pictures
Pictures by Graham Elphick appeared in CFDM#22. I always feel that his angular line compositions make a strong statement, especially in the absence of extraneous detail to distract from the impact of the central theme. I received these examples of Graham's pictures from Arthur Williams. Graham used LINEMASTER to put the pictures into basic files. Most of them included PLAY strings to sound the national anthems of the countries depicted but I have converted them to NIB files for the benefit of CoCo Friends. ----- NOTE: We included two of Graham's pictures as <g> entries in issue #43. On side 2 of the Bonus disk you'll find WORLD3, JAPAN, and VIETNAM as NIBs. =* |
HELLCAT
The Grumman Hellcat was one of the best known and
best loved planes in the Pacific war against Japan.
It was favored by pilots for it's speed, armament
and manuverability. Cruising speed was 180 MPH and
top speed was achieved in the F6F model at 417 MPH
at 21,000 ft.
The first Hellcat served aboard the U.S.S. ESSEX on
August 31, 1943. It was famous for it's protection
of the Pacific Fleet. On Feb. 17-18 Task Force 58
attacked the island of Truk and Hellcats destroyed
127 Jap aircraft in the air and another 86 on the
ground. At the end of March another 150 Japanese
aircraft were destroyed by Hellcats over Palau.
----->
____________________________________________________
The greatest gunfight for the Hellcat came on June
19, 1944 when the Japanese launched over 400 air-
craft against Task Force 58. Pilots in Hellcats
intercepted and outgunned them by a fantastic margin
, only 18 of the Jap planes broke through the
American line of defense, and 12 of these were shot
down by the ships of the fleet.
The multi-colored blues and grays were the sea
camoflage paint selected by the Navy for low
visibility.
Grumman built 12,292 Hellcats, 11,000 of them being
produced in a 2 year period.
(Pictures on Side 1, Bonus Disk.) WOLF/MOLL =*
|
LIGHTHOUSE
I have always found lighthouses to be interesting
and have kept them in mind for a picture. This one
came from a greeting card (again) and was the first
one that I found suitable (that means not too dif-
ficult).
RUN"VIEW" in NIBSHOW.
Norm Barson
7 Ridge Ccurt
East Brunswick, NJ
08816
=*
|
MUSTANG
As the war in England was heating up, the British
were in need of attack planes to fend off the
Germans. Curtiss was unable to supply a sufficient
amount of the P-40'S to keep up the fight. The
British government approached North American with
their needs and NA'S President James (Dutch)
Kindleberger sketched up some ideas for the kind of
fighter he felt they needed. Thus the birth of the
P-51 Mustang. First flight of the prototype was
October 26, 1940.
Poor performance of the Allison engine at altitides
of 20,000 prompted the U.S. Air Attache in London to
approach the Rolls Royce Company for assistance.
Rolls Royce fitted the Mustang with it's Merlin 65
engine with a two-stage supercharger. Now the air-
craft was capable of 437 MPH at 25,000 ft. ---->
____________________________________________________
The Merlin delivered 1695 HP.
Full production of the P-51 began in June, 1943 at
NA'S Inglewood, CA. plant. Inglewood produced
6,502 of the planes and another 1,454 were produced
at NA'S Dallas, TX. plant.
The P-51 became the escort of the B-17'S in their
raids on Germany. With the added drop tanks, enough
fuel was carried for the plane to complete the trip
to Germany and back to England. One of our fellow
CoCoists flew with the 305th Bomb Group over Germany
, and I am sure he was glad to see the Mustangs.
How about it Godfrey? A welcome sight weren't they?
Another name known to all of us, Chuck Yeager,
scored 5 kills on one such mission over Germany in
the P-51, and believe it or not, Chuck is still
flying the P-51. ----->
____________________________________________________
Chuck made an appearance at the air show at Andrews
Air Force Base on Armed Forces Day in May, 1995 and
I was fortunate enough to be there to see him fly
the P-51 Mustang.
P. WOLF
-----
(Pictures on Side 1 of the Bonus Disk.)
=*
|
Patchwork Quilt
Here is my redition of a old-time simple patchwork
quilt, the kind put together by a grandmother for
her favorite grandchildren.
(See Ray's Quilt on side 2 of the Bonus Disk.)
=*
|
TOOLEX1 & TOOLEX2 These pictures are examples for the review of
THE TOOL. Please read more about them in the REVIEW
section. Thanks!
=*
|
VIEWING THE CFDM ART GALLERY Please use NIBSHOW to view the .NIB pictures on this
month's disk. As you recall, NIBSHOW was featured
in issue #18 and a more complete documentation can
be found there. NIBSHOW is the contribution of our
Friend Stuart Wyss-Gallifent. Thanks Stuart!
After RUNning NIBSHOW, press D for a directory of
the NIB pictures on the disk. Use the arrow keys to
choose a picture and press the spacebar to view it.
Press BREAK to leave the picture. Press X at the
MAIN MENU to exit NIBSHOW.
=*
|
| Articles in section: FAMILY TREE |
| FAREWELL
TO JIM MCNEILL JAMES MCNEILL |
| Back to top |
FAREWELL TO JIM MCNEILL Dear Rick,
Maybe you have already heard the sad news but I feel
I should tell you that my old CoComate, and faithful
CoCo Friend, Jim McNeill, has left us. His wife,
Jane, and daughter, Donna, and friends like me
remain to grieve him.
I first had contact with Jim in 1989 when he wrote
to me with a question about one of my Rainbow
programs. Thereafter we maintained a valueable
penfriendship that was like a window on another
world for me.
Of course Friends will know Jim best for his artwork
in which a touch of humor was rarely lacking. =>
____________________________________________________
In my down-under dialect that never failed to amuse
him: "G'day mate!"
Sincerely,
Keiran Kenny
=*
|
JAMES MCNEILL Dear Sir,
I am enclosing an obituary of my precious, loving
husband, as I wanted you to know. He received so
much pleasure from the disks you sent him and always
looked forward to receiving them. I am totally
devasted.
What hurts so much is that he took his own life.
Everyone that knew him, including the doctors, say
he was the last person they would ever expect to do
such a thing. But, he had been in a depression since
July 25th. It was terrible on him, but there was no
reason. He couldn't eat, he couldn't sleep, and it
was difficult for him to do anything without
becoming very fatigued. You can imagine what =>
____________________________________________________
this did to someone that normally had been as active
and as healthy as he. He couldn't even use his
computer, which he loved, and that made it very
difficult on him. Now I don't even have any idea
what to do with his computer, etc. as I don't even
know how to turn it on.
Everyone that knew him loved him dearly. He was such
a wonderful person.
Thanks again for being part of his life, and that
you helped to keep him happy while he lived.
Sincerely,
Jane McNeill
=>
____________________________________________________
-----
RICK: Jim McNeill was known for his wonderful comic
drawings which usually appeared "inside" CFDM's
Magazine side of the disk. We will miss Jim and now
wish to extend our sympathies to the family.
If you wish to send your condolences, here is the
address:
Mrs. Jane McNeill
222 Potomac Road
Fairfax
Wilmington, DE 19803
=*
|
| Articles in section: FORUM |
| OK
FOR CFDM QUARTERLY THE RAT'S HEART TO HEART REPLY. |
| Back to top |
OK FOR CFDM QUARTERLY I think that your new plan for a quarterly CFDM is a
good idea. It is sad that the community is dwindling
but inevitable. You certainly deserve to spend some
time with your family. We all appreciate your
dedication and hard work.
Actually, a quarterly CFDM will work out better for
me, too. I have been so busy with school lately, I
have barely been able to read each issue. This way,
I will be able to explore each one completely. I
have also wanted to subscribe to Hardcopy, but with
no job, I have to conserve money. This way I can
continue my subscription for what I hope to be many
years to come.
Once again, thank you for your ceaseless loyalty =>
____________________________________________________
to the community and have a very merry Christmas.
Sincerely,
Jonathan Weber
P.S. Tell me more about PCFDM. I remember hearing
about it long ago, but I seem to have lost the
flier! Thanks a lot!
-----
RICK: Thanks for your continued support Jonathan
and for your view of our intended quarterly! There
is of course some pluses and minuses to the idea,
but I believe the quality will go up, the financial
outlay for the Friends will decrease, and of course
I'll get a little more time for other activities.=>
____________________________________________________
Per PCFDM, here's a good opportunity for an update
about that project. The first issue went out in
September to about 80 folks. My experience in PC
advertising was very discouraging and it appears
that PCers have different agendas from CoCoers! I
do believe that PCFDM could be successful if we
could "find" the right folks. But...as of now I
plan to do my best at a second issue in January.
After that we will either drop the idea or change
the focus to a PC disk magazine with a "Major"
emphasis on the CoCo. This would allow us to "talk"
about something we feel more comfortable with. It
would also emphasize the Emulator, as CFDM DSK files
would most likely be included on the disk. I would
be interested in the opinions of CFDMers. =*
|
THE RAT'S HEART TO HEART REPLY. In issue #45 of CFDM, Rick published his "A HEART TO
HEART TALK." For those of you who have begun to
despair, I would like to offer the following
condolence:
For $30, Rick will be providing FOUR GREAT issues of
CFDM, plus the CFDM Hardcopy. Rick also plans to TRY
to include a BONUS disk with EACH issue! Now, what
this amounts to is EIGHT disks (assuming that enough
submissions are received for the BONUS disks) PLUS
four issues of Hardcopy. NOW THAT'S WORTH $30!
So, please don't give up on the CoCo - Rick hasn't!
If, for any given issue, Rick happens to NOT have
enough material for a Bonus Disk, I will =>
____________________________________________________
dig into my public domain archives and write some
software myself, in an attempt to provide Rick with
a complete Bonus Disk. All Rick will have to do is
say, 'Hey, Rob, send me a Bonus Disk!' and it'll be
done!
I LOVE my CoCo! It would be lonely without CFDM!
H H A PPPP PPPP Y Y 44 TTTTT H H
H H A A P P P P Y Y 4 4 T H H
HHHHH AAAAA PPPP PPPP Y 4444 T HHHHH
H H A A P P Y 4 T H H
H H A A P P Y 4 T H H
B I R T H D A Y
=-=-=-=-=-=-=-= =*
|
| Articles in section: FROM THE EDITOR |
| CFDM
OBJECTIVES CFDM OBJECTIVES PART 2 FOURTH ANNIVERSARY MESSAGE KUDOS FOR ISSUE #48 |
| Back to top |
CFDM OBJECTIVES CFDM is now four years old!...and Rick's Computer
Enterprise is a little older than CFDM. RCE was
created to sell my software. Although we had some
neat programs, we had limited sales success and were
not very well known until CFDM. Profitable marketing
and popular programs are created thru meaningful
marketing, good timing, and a little luck (maybe a
lot of the latter).
But in the beginning of 1992 we found our niche...
Okay the mighty CoCo Community was falling apart and
the big numbers and big money were no longer around,
but we still found a measure of success with our
most enduring product...that being CoCo Friends Disk
Magazine.
=>
____________________________________________________
The concept of CFDM is unique, the whole situation
surrounding it is, was, and will continue to be so!
The ingredients of the situation were an out-of-
production home computer, a fast-fading magazine,
and a remnant of faithful hobbyists. A computer,
a magazine, and some special people equaled an still
existent situation. Take away any one of these
elements and the special situation ceases to exist.
The only element that seemed to care was the human
element. Thankfully we found enough of them before
it was too late!!
Before anyone jumps to the conclusion that I saw all
this before I began CFDM, let me assure you that it
wasn't quite that way. CFDM actually began as an
effort to offset Rainbow's apparent neglect of =>
____________________________________________________
RSDOS and obvious promotion of OS9. The saving of
RSDOS was the original objective.
Over the years other objectives became apparent and
immediately a part of the project. The sharing of
our programming work, graphic creations and personal
knowledge and experience could not help but be some
of the cornerstone objectives. Friendships became
the most important element of CFDM and it has been
a real joy to witness Friends helping Friends. The
avoidance of conflict and "staying positive" has
also helped our longevity. "Saving" much of the
great CoCo software and the encouragement of new
CoCo products has been another objective. The varied
participatory projects such as the phone fests,
Christmas Card Project, Rick's Picnic, and (Part 2)
|
CFDM OBJECTIVES PART 2 other participatory projects and events has made the
cement a little stronger. We've seen some really
wonderful achievements..CoCo Registry, CFDM Indexes,
CoCo 3 Emulator, CFDM HARDCOPY, Logo contest, and
the contests created by individual Friends just to
name a few.
So you can see we've had many objectives and we're
not thru yet. I continue to desire to find new
Friends, keep current Friends, and revive some who
have fallen aside. We'll continue to do that in the
future too. How long can we continue? Each year at
this time I make a resolution to keep going for
another year...but this year we won't make that
resolution. Instead we will say, "If it is God's
Will, we will attempt to carry this project =>
____________________________________________________
into the 21st century!" Now we have a new objective
....will you help me see it through?
Thanks for all your help over these past four
wonderful years of CFDM!!!
- Rick
=*
|
FOURTH ANNIVERSARY MESSAGE I've just finished reading thru the entries in this
our fourth anniversary issue. And it is a really
good one! The one thing that came to mind was that
it is always depressing to see talented friends fall
by the way and how can we keep going without them.
But if you look at the names in this issue and think
about how talented they are, then you will see that
there's still plenty of life left in our group!!
Today is December 22nd and I'm on the second day of
our Christmas break from school. Yesterday I spent
most of the day getting this issue rounded out and
this morning I hope to put on the finishing touches.
I'll get the issue in the mail to the editors in
the morning and hopefully receive a good report in
about a week. =>
____________________________________________________
There's plenty for everyone to enjoy inside. Norm
has again completed the tedious job of putting the
CFDM Index together. Robert Turner, Stuart Wyss,
H Allen Curtis, and Jim Gibbons are our editors who
are featured in this issue. Thanks fellows for your
terrific programs and graphics!! And other Friends
have contributed some great music, graphics, and
potpourri items. Of course we still welcome your
new creations and encourage you to find new ways to
express yourself on your CoCos.
After I get this issue to rest I'll start working on
a little program that you can use next month to tell
you how you stand on your subscription. As we go to
quarterly status in June some subscriptions will =>
____________________________________________________
have a few issues left on them and that needs to be
translated to our new subscription rate. I think I
can write a program that will let you know how to
proceed. Until then have a GREAT NEW YEAR!!
----------------------------------------------------
This Month's Holy Scripture
But they that wait upon the Lord shall renew their
strength; they shall mount up with wings as eagles;
they shall run and not be weary; and they shall
walk, and not faint.
- Isaiah 40:31
=*
|
This great anniversary issue comes to us compliments
of the following Friends:
Norm Barson, Julian Bell, Ray Berney, Marie Boudet,
Laura Boyce, Robert Bruhl, Jeff Cho, H Allen Curtis,
Graham Elphick, Herb Forger, Jim Gibbons, Glenside
Color Computer Club, J Mark Griffin, Mike Gross,
Keiran Kenny, Jane McNeil, Barry Miller, Harold
Moenich, Godfrey Moll, Colin North, Harry Stern,
Bill Trefry, Robert A Turner, J R Waggoner, Ben
Walker, Jonathan Weber, Paul Wolf, and Stuart
Wyss-Gallifent.
Thanks for making this a special issue!!
=*
|
| Articles in section: LETTERS TO THE EDITOR |
| EXCERPTS
FROM LETTERS PLANE PICTURES STILL ALIVE AND KICKING! WILLING TO HELP! |
| Back to top |
EXCERPTS FROM LETTERS Hi Rick,
Sorry I missed the picnic so I'll do the next best
thing and get the video package. Enclosed is a
check for $22.00.
- Bill Trefry
-----
RICK: Thanks Bill and I hope you'll enjoy meeting
all your "movie star" friends!!
=>
____________________________________________________
Rick,
Sorry to hear CFDM issues will be arriving farther
apart, but it is necessary and was to be expected.
- Barry Miller
-----
RICK: Thanks for understanding Barry!
----------------------------------------------------
Hi Rick, hope you are well. Just a short note to
let you know we still think about you all over here.
- Colin North
Birkdale, QLD Australia =>
____________________________________________________
Dear Rick,
Enclosed is a copy of the newsletter which I do for
our church. The print and graphics are a combination
of CoCoMax 3 and Max 10. Graphics, if not available
on Max Clipart, are drawn on CM3 and converted to
Max 10. Boxes and lines are compliments of Jim
Bennett's Borders and Boxes disks. The printing is
done on an ink jet printer at the rectory office.
A little bit of everything goes into it, and I like
to think that CoCo has a hand in God's work.
- Paul Wolf
-----
RICK: Paul the newsletter is really outstanding!!
The ink jet really lets the CoCo shine!! =*
|
PLANE PICTURES Dear Rick: I have recently received a disk from
Godfrey Moll in response to my F-14 NIB which you
put in the magazine. Godfrey sent me a set of 10
outlines of WWII airplanes and has suggested that I
add detail and color and submit them to you for
possible publication.
I am not sure of how much interest your subscribers
have as a group in airplanes. But nevertheless, the
pictures are computer images and should thus
generate some interest.
Included on this disk are two of the pictures in
question. I have also included some information
about each of the planes in the Art Gallery section.
---->
____________________________________________________
If you think this is a worthwhile project, and
would like to see the others, I will complete them
to the best of my ability and forward them to you.
Also, on each picture I have included Godfrey's
initial box along with my own. I want him to have
proper credit as this was his original idea.
Just had another thought. I will .NIB his original
picture. This way you can compare the outline along
with the finished product.
Hope you like 'em.
WOLFIE
=>
____________________________________________________
-----
RICK: I do like them Paul and I'm going to put both
the originals and the finished product on the Bonus
Disk. Maybe others would like to try their hand at
coloring the pictures! I also enjoyed reading the
info entries!! Thanks to Paul and Godfrey for their
work on this project!
=*
|
STILL ALIVE AND KICKING! Just thought that I would let you know that I am
still alive and kicking (just barely). I had a
little bout with some medicine a doctor prescribed
for me. I ended up in the hospital not able to
breathe. After a couple of days in the hospital and
more rest at home and more medication to counter act
the first I am up and around again. (And people
wonder why I do not trust doctors.)
I now have two NEW 40 track double sided drives for
my CC3 thanks to Robert Allen Turner. It took over
three months to receive them after I ordered but,
the wait was well worth it. And at $20 each I did
not complain either (compared to the $175 Radio
Shack used to charge for each drive). My old FD-502
had lost one side and errors were beginning to =>
____________________________________________________
crop up when you least expected it. It gets a little
frustrating when you convert about 20 .GIF's to CM3
and then find out that the last one you converted
crashed the whole lot.
Normally I would be against any drastic change in
the way a magazine is published. Especially such
changes you are planning. In fact, I have canceled
many a magazine subscription because of changes like
yours. But, after what I went through over the last
couple of weeks, I say go for it. Everybody deserves
some rest sooner or later. And, you deserve it.
I see by the latest issue that my subscription is
about to end. The number from the latest mailing
label I have is 0-09-47. Does this make me the =>
____________________________________________________
ninth person to subscribe to CFDM or the tenth?
(RICK: We counted 0 so you're the tenth.)
Here is a little trivia for you. These are the 1980
prices for disk drives and diskettes two years after
Radio Shack got into computers. These drives were
also single-sided, single-density.
5 1/4" disk drive sold for $499
8" disk drive sold for $600
5 1/4" diskettes 1 disk $5.95
3 disks $16.95
8" diskettes 1 disk $7.50
10 disks $69.50
RICK: WHEW!!! =*
|
WILLING TO HELP! Dear Rick,
Sorry I wasn't around when my wife answered your
call. Also sorry I hadn't renewed CFDM before now.
If you could, I'd appreciate starting up again where
I left off.
I have no plans to move away from my CoCo. While I
am no expert, you can feel free to refer people to
me if, hopefully they are somewhat nearby. I'm in
western Massachusetts and prefer OS9, Level II, but
use RSDOS too. A conversation with a real person
can get the CoCo juices flowing again sometimes.
A month ago, my wife and I met kids and grand kids
in far western North Carolina. They live in =>
____________________________________________________
Florida. I wonder how far away from you we were.
- Julian Bell
P.O. Box 2071
Peru, MA 01235
work phone: 413 784-1728
home phone: 413 655-2923
-----
RICK: Thanks for renewing Julian and for your great
letter! As to how far away you were I can't rightly
say. But Liberty is is south central Kentucky so it
was still probably a couple of hundred miles of our
crooked roads!!
=*
|
| Articles in section: POTPOURRI |
| "GOSLOW" *This Ole House* GOING GOING by Norm Barson <g> O Come, Little Children TAKE FIVE |
| Back to top |
"GOSLOW"
I have but one graphic on side one - It is called "GOSLOW", and quite different from my other CM3 graphics in that it has "SOUND" with it. With the help of my good COCO Friend Ben Walker, I put this together. I believe that this demonstrates that a person of even average intelligence can do some things that they thought impossible. Thanks Ben. Now, I wish everyone a Merry Christmas and a Happy New Year, now that Thanksgiving Day is over. There I go again-the graphic is on side two of this disk-"Old too soon, Smart too late", my old German grandmother used to tell me when I was a little boy. (RUN "GOSLOW.BAS" on the Program side of this disk.) HJM 11-24-95 =* |
*This Ole House* I recently found this sheet music of This Ole
House (which is one of my favorite Stuart Hamblen
pieces) and thought I'd share it with you this
holiday season. On the back of this sheet music is a
note written by Mr. Hamblen which goes as follows:
Dear friend: One day an old buddy and I found a dead
man in his little shack up in the high Sierras. As
we rode up to his cabin we saw a poor old thin hound
dog lying on the porch. He was so nearly starved
that he didn't even bark at us. Evidently a terrific
storm had hit that deserted part of the mountain for
a large tree had blown down in the yard. The door
had been blown off the hinges and we actually
stepped over the door as we entered. Glass from
broken window panes littered the floor. In the back
room was a little old grey-haired man lying =>
____________________________________________________
on a cot. We guessed he had been "asleep" about two
weeks. As we stood there looking at him, I remarked,
"Gabriel must have driven his chaariot right over
the door." Later, as we drove down the mountain to
report to the sheriff's office, my friend said that
I should write a song about it. Here's the song -
THIS OLE HOUSE.
Sincerely yours,
Stuart Hamblen
I hope this makes you all think how frail and short
lived we actually are on this earth and "get ready
to meet the saints" by doing right to those about
you and living right from now on.
Run "THISHOUS.BAS" to play and I hope you enjoy
listening to my transcription.
(THISHOUS is on side 2 of the Bonus disk.) =*
|
GOING FOURTH ANNIVERSARY OF CFDM
Norm Barson
Congratulations on CFDM's Fourth Anniversary. And,
thanks, Rick for four great years!
I've tried to convey my thoughts on this momentous
occasion with a picture. It expresses my feelings
and, I'm sure, those of many other Friends!
See "GOING by Norm Barson <g>" in this section.
Norm Barson
7 Ridge Court
East Brunswick, NJ 08816 =*
|
O Come, Little Children The lyrics of this Danish carol describes in detail
the scene by the side of the manger, a charming way
of making the nativity scene come to life.
****************************************************
O come little children, O come one and all,
To Bethlehem haste, to the manger so small.
God's Son for a gift has been sent you this night
To be your redeemer, your joy and delight.
He's born in a stable for you and for me.
Draw near by the bright gleaming Starlight to see.
In swaddling clothes lying so meek and so mild,
And purer than angels the heavenly child.
=>
____________________________________________________
See Mary and Joseph with love beaming eyes
Are gazing upon the rude bed where He lies,
The shepherds are kneeling, with hearts full of love
While angels sing loud hallelujahs above.
Kneel down and adore Him with shepherds today.
Lift up little hands now and praise Him as they;
Rejoice that a Saviour from sin you can boast,
And join in the song of the heavenly host.
****************************************************
I hope everyone has had a very happy holiday and
will continue to have a prosperous New Year!
Run "OCOMELTL.BAS" to play the music for the above
lyrics and sing along with it.
=*
|
TAKE FIVE It is difficult for me to realize that TAKE FIVE was first recorded July 1, 1959. But for those, like me, born around 1914 most events of this period seem to be of very recent origin. Anyway, it appeared in Dave Bruebeck's album, TIME OUT and was composed by his saxophonist Paul Desmond. Bruebeck and Desmond were experimenting with different time signatures then and TAKE FIVE is in 5/4 time, said to be one of the most defiant time signatures in all music. Of course our CoCos can't really bring this work to life and I'll bet the album would be hard to find today. But RUN "TAKE 5" or listen to a certain TV commercial and you'll get the idea. I hope you like it. (TAKE 5.BAS is on side 2 of the Bonus disk.) =* |
A Simplified MUSICA file player. In the last issue of CFDM, Rick published my program
entitled: "MUSMENU0/BAS". That program was written
to provide a means of playing MUSICA and MUSICA ][
files in mono or stereo, through a variety of output
devices. After using the program myself, I have
decided that it is NEEDLESSLY complex in that it has
two main menu's that you are forced to bounce back
and forth between. I wanted to write a much easier
to use program for inclusion on my public domain
MUSICA disks. I hope that I have reached that goal
with the program: "MUSPLAYR/BAS". It uses much of
the assembly code from the "MUSMENU0" program, but
the BASIC portion has been greatly simplified. The
stereo options have been eliminated, so the program
is only capable of mono playback. It can be set to
play through the left or right channel of a stereo=>
____________________________________________________
pack, if desired, and this is detailed in the
documentation file: "MUSPLAYR/DOC". It involves
changing a single POKE in the program. Since I
plan to eventually offer my public domain library on
cassette tape as well as diskette, I have thrown in
support for cassette operation with this program.
Again, this is detailed in the documentation.
The following is a list of the files that relate to
the "MUSPLAYR" program:
"MUSPLAYR/ASM" : THE ASSEMBLY SOURCE CODE.
"MUSPLAYR/BAS" : THE ACTUAL PROGRAM, WITH THE M/L
APPENDED TO IT VIA END-PACKING.
"MUSPLAYR/DOC" : THE PROGRAM DOCUMENTATION. USE A
WORD PROCESSOR OR ASCII FILE
READER TO READ THIS FILE.
"DECKHALL/MUS" : A PUBLIC DOMAIN TRANSCRIPTION OF =>
____________________________________________________
: 'DECK THE HALLS' FROM T&D.
"TEACH /MUS" : A PUBLIC DOMAIN TRANSCRIPTION OF
'TEACH - THE COCA-COLA THEME.'
FROM T&D.
----------------------------------------------------
The two MUSICA files are CHRISTmas related and will
be one month late for CHRISTmas, but hey, they'll be
in time for CFDM's FOURTH BIRTHDAY! HAPPY BIRTHDAY!
----------------------------------------------------
If you have enjoyed these MUSICA files, then you may
be interested to know that I will soon have twelve
disks of MUSICA and MUSICA ][ files available in my
Public Domain library. If you would like a list,
just drop me a note, and I'll send the list as soon
as the disks are ready. The cost will be $3.00 per
each diskette. THANK YOU! -Robert. =*
|
CM3 TO NIB UTILITIES In many recent issues the question has been asked,
"How do you get CM3 pictures to NIB and keep the
palette intact?"
In issue #47 we included Keiran Kenny's suite of
programs for changing from CM3 to NIB and back to
CM3 again. These programs will get the job done
excellently. The present set of programs will allow
you do change from CM3 to NIB...ONLY! But this is
the method that I have always used and I thought you
might be interested in having the tools available.
The programs needed are: PSPOKER.BAS, PS.BAS,
VU.BIN, NIBSAVER.BAS, and NIBSAVER.BIN. All are
included on Side 1 of the Bonus Disk. Here's how
to use the programs: =>
____________________________________________________
First RUN PSPOKER.BAS. This program pokes in a
machine language program which will interrupt the
graphics loading program, Vumaster (VU.BIN).
Second LOADM VU.BIN. VU.BIN is actually David Mill's
VUMASTER program which was featured in a very early
issue of CFDM. You can load many graphic formats
with VUMASTER....but you can't load NIB!
Third load a CM3 picture (or other graphic) for
viewing. Here's how: Put your picture disk in
drive 0 and press the BREAK key. Use the arrow keys
to highlight a filename, then press ENTER. Once
your picture is on the screen press the ALT key to
preserve the palette info. =>
____________________________________________________
Fourth step: Press the RESET button to exit VU.BIN,
then RUN PS.BAS. (Be sure you've put the disk with
PS.BAS back in drive 0.) Once the picture comes on
the screen, press BREAK.
Final step: RUN NIBSAVER.BAS to save your picture
as a NIB file.
I hope you'll find these programs useful. Please
note that PSPOKER was written specifically to use
with VU.BIN. It may or may not work with other
viewing programs.
=*
|
PATIENCE! PATIENCE! Congratulations, CFDM, on your FOURTH
anniversary!!!! To help celebrate this momentous
occasion, I am contributing two solitaires instead
of my usual one in a single program. PATIENCE!
PATIENCE! (PP for short) consists of solitaire games
Canfield and Hidden Aces.
For printed instructions on how to play these two
games merely RUN"HOW2PLAY".
-- After RUNning "HOW2PLAY", you may start the games
by RUNning "PP.BAS" on side 1 of the Bonus Disk.
-----
RICK: Thanks for your continuous contribution of
enjoyable programs Allen!!
=*
|
RAT's GOSUB #01 (for George Q.) A very long time ago, four years ago, in CFDM #1,
George Quellhorst submitted a request in CFDM for
the POKE's that disable the WIDTH 40/80 cursor.
Many people attempted to help George, but to no
avail. Using the 'Super Extended BASIC Unravelled'
book, I was able to determine these POKE's. This
brings me to the purpose of this article: I have
decided to do a series of articles featuring GOSUBs
that I have written to perform useful functions. The
first GOSUB will be a routine to TOGGLE the WIDTH
40/80 cursor on/off.
The routine is called as simply as: 'GOSUB 5000'.
When it is executed, it will toggle the cursor. That
is, if the cursor is on, it will be turned off and
if the cursor is off, it will be turned on. =>
____________________________________________________
The routine is saved in ASCII format on this disk
with a filename of: "GOSUB#01/BAS". To include it in
your program, you merely enter your program, making
sure that the largest line in your program is less
than 5000. Use a 'GOSUB 5000' to call the routine.
When you are ready to add the routine to your
program, type: MERGE "GOSUB#01" and the routine will
be loaded from disk and added to your program.
You may freely use any of the subroutines that are
included in this series of articles, as long as all
of the information in the routine is left intact.
MERRY CHRISTMAS GEORGE QUELLHORST! I HOPE THAT THIS
SMALL GIFT (GOSUB#01) IS OF USE TO YOU! YOUR PAL, =>
____________________________________________________
ROBERT "THE RAT" ALLEN TURNER, BINARY SYSTEMS,
PO BOX 396, DOUBLE SPRINGS, AL 35553-0396 U.S.A.
Next issue, I will include a subroutine that will
allow you to right-justify your ASCII text files!
I use this particular routine extensively in the
creation of the text files for my Public Domain
library disks. LOOK FOR IT NEXT ISSUE!
NOTE: THE FILE "GOSUB#01/DOC" IS THE COMPLETE
DOCUMENTATION FILE FOR THIS ROUTINE. IT
EXPLAINS HOW AND WHY THE ROUTINE WORKS.
=======================================
I had hoped to get this to Rick in time for the
CHRISTmas issue, but due to my procrastination,
it will appear in the 4TH ANNIVERSARY ISSUE. =*
|
Rules for the Game of Life The rules for the Game of Life are very simple.
The game is played on a grid of so many cells across
by so many down. In this case, we have either 32 by
16 or 80 by 24.
Each cell on the grid can either be empty, or
contain an organism. In LIFE-32, an organism is
represented by an orange square. In LIFE-80, they
are "O"s. In LIFE-CLR, they are colored squares,
with the colors changing as the organism gets older.
Each cycle, the computer checks all the cells
and counts how many neighboring cells have life in
them. There are eight surrounding cells; the two
above and below, the two left and right, and the
four diagonals. The computer finds out how many
cells contain a living organism. Then it applies
these rules. ->
____________________________________________________
1. If the cell is empty, and is surrounded by
3 neighbors, then a new life is created in
that empty cell. (birth)
The remaining 3 rules apply if the cell has
life in it already.
2. If it has 2 or 3 neighbors, it lives and
gets older.
3. If it has 0 or 1 neighbors, it dies due to
loneliness. (death)
4. If it has 4 or more neighbors, it dies due
to overcrowding. (death)
That's it! The computer applies these rules to
every cell on the screen, creates a new grid in
memory, then copies the new grid onto the screen so
that you can see the changes to the population. ->
____________________________________________________
Many people have extensively studies the shapes
that the living cells eventually end up in. As you
run the program, you'll begin to notice common
arrangements of life. One is the 4 cell group that
looks like this (below). Another is the helicopter
because it alternates from
OO one state to the other.
OO
O
O OOO
O
There is also a living group that will wander
across the screen, changing its shape but not the
number of living cells in itself. It will then run
into other stable groups and mess them up. -*
|
SPACED INVADERS - A GAME! I am proud to present my first ever pure machine
language game...
>>> S P A C E D I N V A D E R S <<<
Just LOADM"SPACED" and type EXEC. The game runs in
the 32-column mode, and is all machine code. In
fact, it was completely written and assembled by
hand, and I have a dozen pages of notes to prove it.
** SWITCH OFF OR DISCONNECT PRINTER BEFORE USING **
It is a typical "space invaders" game. You are the
green gun, and you shoot the blue enemy ships. You
must hit the CENTER of the enemies, not the wings,
and avoid being hit by their bombs. You move by
using the arrows, and space bar to fire. Hold the
keys down for continuous operation. ->
____________________________________________________
There are four levels to the game, and up to nine
enemy ships per level. The score counter tracks the
number of destroyed enemies. The maximum score is
180.
When you either beat the game, or are hit by a bomb,
you'll go back to the title screen, where it shows
the most recent score. Press any key to play again,
or Q to quit.
There are a few sound effects added to the enemies
moving, the laser firing, and explosions. As more
enemies appear on the screen, the computer starts
to run a fraction slower, but the game is still
challenging, especially the upper levels.
This game is released as Freeware. This means that
you can copy and give it away to anyone you want ->
____________________________________________________
without worrying about paying or asking for money.
However, if you modify the game, you MUST keep my
name as the author of this version.
If you are interested in a more technical look at
the program, please read the TECHNICAL article about
the game.
ENJOY!!!! (Side 2 of the Bonus Disk.)
NOTE: The games pokes into high-speed when you EXEC
it, and pokes back into low-speed when you Quit.
Users of the Emulator will have to adjust the speed
control of the emulator. Adjust it so that the
program doesn't lag, but isn't too fast to play or
control. -*
|
The Game of Life Decades ago, John Conway, a famous mathematician,
developed rules for the Game of Life. It isn't a
game in the sense that you play it. You just watch
the little organisms live and die on your screen.
There are 3 versions on this disk. The directions
for each are the same, they simply look different.
LIFE-32.BIN is for the 32 column screen. You must
be in WIDTH 32 before EXECing the program.
LIFE-80.BIN is for the 80 column screen. You must
be in WIDTH 80 before EXECing the program.
LIFE-CLR.BIN is for the 32 column screen, and uses
a variety of colors, wherease LIFE-32 uses only one
color.
All three programs are pure machine language. You
just need to LOADM the program, and type EXEC.
->
____________________________________________________
The first thing that will happen in that any text on
the screen when you type EXEC will turn into the
first group of organisms. If there is nothing on
the screen, or very little, you won't get much life.
You might want to type DIR before you type EXEC so
that you have something on the screen.
The computer then applies the rules of life (see
the other entry) and updates the screen. The
population of cells rises and falls, civilization
comes and goes, sometimes quickly, sometimes slowly.
At any time, you can press BREAK to exit the program
to BASIC, or SPACEBAR to inject new life. The
SPACEBAR is very useful. Eventually, the screen
settles down into a "stable" state. To get things->
____________________________________________________
going again, press SPACE and a group of cells will
appear at the center of the screen that will
cause a population explosion. The explosion should
affect all the stable groups on the screen, causing
more action. LIFE-CLR automatically injects cells
every 128 rounds to keep the action going.
The two 32 column versions (LIFE-32 and LIFE-CLR)
have a time delay feature. They run very fast.
To slow either down, use the following POKE before
entering EXEC.
POKE &H1125,x where x is a number from 1 to 255.
It is usually 1 for Really Fast, but
if you POKE the number 255, it will
run slower. Numbers in between will
vary the speed between fast and slow.
The 80 column program needs no time delay! -*
|
Underneath SPACED INVADERS Here's a little technical stuff about SPACED INVADERS. The program and arrays take up the old PMODE 4 screen ($0E00 to $25FF) which is about 6k. The actual program is about 2k, and goes from $0E00 to $1510. There are a number of arrays and sub- routines in the rest of the space. $2040 begins the array that stores the enemy positions. $2002 is the array that stores your laser blasts. $2400 is a little routine that converts X and Y coords. to a screen POKE location. $2200 is the array that tracks the enemy bombs. The program is rather scattered around, but you can start dissembling at $0E6E, which is the EXEC address. The title screen is stored from $1800 to $19FF. The program is written in sections. For the most -> ____________________________________________________ part, here they are. (in a few cases, I ran out of room for the routine when I added to it later, and I had to jump around to wierd other locations, where there a few bits of code, then I had to jump back!) First, the title screen. It copies the stored screen from $1800 onto the view screen. The computer then checks to see if you are pressing either arrow key, and it moves you. It checks if you are pressing the space bar, and sets a blast in the blast array. The next section checks for any blasts in the blast array, and it moves them up, plus creates the sound ($1118). The next piece of code are program timers. I had to include these to control the speed of the enemies, the blasts, and the bombs. Full speed was too fast, so these -> ____________________________________________________ timers step at different speeds ($113B and $2430). The next section checks the enemy array for active enemies (non-destroyed), gets their X and Y and direction values, moves them, and makes the sound at $1173. I created a "random" array that makes the enemies drop their bombs, and this is checked to see if they do. By changing this array, I can make the enemies drop more bombs in the higher levels. Next, the program checks for active bombs, and moves them down. The final section checks for matches between your bullets and the enemies (so they die), and between the bombs and you (so you die). There are a couple of housekeeping things left, including increasing the score, checking if all enemies are dead, and increasing the level of difficulty. That wraps it up for SPACED INVADERS! -* |
VIEWING /MAC PICTURES: MACMENU. In the tradition of CM3MENU, MAXMENU, and MGEMENU,
there now comes MACMENU. This program will allow any
Color Computer 1,2 or 3 (with at least 64K of RAM)
to load and display Apple MacIntosh MacPaint /MAC
picture files. The file selection process is based
on the famous "BOOT.BAS" program. The complete
documentation file is included as: "MACM-100.DOC".
This file may be read by any word processor or ASCII
file reading program (such as LISTER1, C3READER,
READDOC, READDOC2, etc.). The assembly source code
had to be broken down into three sections, due to
the limited memory of Disk EDTASM+. I had to skimp
on the comments later on into the development of the
program, because I kept getting 'BUFFER FULL' and
'SYMBOL TABLE FULL' errors. There are five files
that relate to this program. They are: =>
____________________________________________________
"MACM-100.A01" - Part One of the assembly source.
"MACM-100.A02" - Part Two of the assembly source.
"MACM-100.A03" - Part 003 of the assembly source.
"MACM-100.BAS" - The actual MACMENU program, with
the binary file appended to it via
end-packing.
"MACM-100.DOC" - The complete documentation for the
program.
The "-100" denotes version 01.00.00, which contains
a screen dump and /MAC picture dump for the Tandy
DMP-105 and compatible 9-pin dot-matrix printers. I
plan to update this software frequently to support
other printers, so if the print routines are not
compatible with your printer, please contact me
about creating a version for your printer. I will =>
____________________________________________________
need a copy of your printer manual to accomplish the
writing of a screen dump for it. Please read the
program documentation thoroughly. This will allow
you to operate all of the features of the program.
----------------------------------------------------
=*
|
| Articles in section: REVIEWS |
| THE
TOOL ZENIX a small review of coco reg. 3 |
| Back to top |
THE TOOL
THE TOOL is advertised as a multi-feature graph-
ic manipulator for CM3 files. This description truly
is not enough to explain this excellent utility.
THE TOOL allows the user to store up to 13 CoCo Max3
pictures into memory and edit them in several unique
ways. It is completely menu driven and simple to
follow.
Once you have loaded your CM3 file into a memory
slot, you can perform about 15 different functions
on it. These include FLIP, which allows you to flip
your picture from left to right, upside down, or
both; ZOOM, which allows you to enlarge a section of
your picture; and SHRINK, which allows you to shrink
your picture into one-fourth of its original size.
These features allow for some neat effects in your
pictures. Once you have finished editing, the =>
____________________________________________________
new picture can be saved back into the CM3 format!
There are also several things you can do with the
palette of your picture. ROLL allows you to roll the
palette colors of your screen; CHANGE allows you to
change each individual color of your picture; and
COLOR exchanges the palette of one screen to another
It is difficult to understand these features without
actually seeing them, but they are impressive.
There are also several file features such as LOAD
, SAVE, and KILL. There is a print function, which
is compatible only with the Tandy CGP-220 or the
Canon PJ-1080A ink jet, but other printer drivers
may become available, or you can send in your
printer's control codes and they may be able to make
a driver for your printer.
I have included some pictures to give you a =>
____________________________________________________
better idea of what can be done with THE TOOL. See
TOOLEX1 & TOOLEX2 in this month's NIBSHOW. In
TOOLEX1, I shrunk two double page pictures and
placed them side by side. In TOOLEX2, I enlarged a
section of a picture. I then shrunk the original
picture and flipped it from left to right and placed
it in the left hand corner. You can do much more
than what I have done, but I just want to give you
an idea.
THE TOOL is an easy to use and very useful
utillity that every graphics enthusiast should own.
It is so much more than just a CM3 graphics
manipulator!
THE TOOL is programmed by Bill Baker and Terry
Laraway and is available from Small Grafx Etc. It
costs $15 + $3 S&H. =*
|
ZENIX My wife won't speak to me. I haven't seen my kid in
days. My dog bit me, but who cares! I'm playing
ZENIX.
Seriously, when I got this game from Rick I wasn't
too excited. I'm not much of a game guy. But when I
played it (just to try it out) I got hooked. I have
never seen such speed and really neat graphics.
Ya gotta be quick, and think ahead. The object of
the game is to score points by shooting bugs from
your space ship while avoiding the bombs they drop
on you. Blue bombs fall straight down, yellow at
angles, and the red ones will track you.
Each round played you must eliminate all of the bugs
and after 4 rounds you get a bonus round. =>
____________________________________________________
While all of this is going on you are using fuel.
There is a fuel indicator at the bottom of the
screen so you will know where you stand. Fuel is
replenished by shooting the purple bugs that move
from the top of the screen to the bottom. When they
are hit they turn a solid color and you must make
contact with them to secure your fuel.
The game uses the right joystick and the fire button
does just that. When the title and score screen
comes up just press the fire button and you're ready
for action.
I am not exceptionally good at these type of games,
but that doesn't make this game any less fun.
WOLFIE =*
|
a small review of coco reg. 3 Here are some statistics from The CoCo Registry #3. Each entry was checked for only its entry, not a combination of any entries. Here are the results: Entries in Registry: 422......................100.0% RS-DOS: 309....................................73.2% OS9: 248.......................................58.7% ADOS: 79.......................................18.7% MS-DOS: 113....................................26.7% Graphics: 260..................................61.6% Utilities: 300.................................71.0% Games: 229.....................................54.2% Printers: 198..................................46.9% BBS: 138.......................................32.7% Clubs: 131.....................................31.0% Fests: 113.....................................26.7% Forums: 76............................=>.......18.05 ____________________________________________________ Education: 141.................................33.4% Emulators: 129.................................30.5% Databases: 188.................................44.5% Spreadsheets: 130..............................30.8% Hardware Projects: 182.........................43.1% Music: 165.....................................39.1% Word Processing: 274...........................64.9% Programming Languages: 153.....................36.2% CoCo Friends Disk Magazine: 203................48.1% Uptimes: 64....................................15.1% 68micros: 89...................................21.0% Mid Iowa & Country CoCo: 122...................28.9% Adventure Survivors: 37........................ 8.7% CoCo Trader: 69................................16.3% OS9 Underground: 43...................=>.......10.1% ____________________________________________________ Glenside CoCo: 59..............................13.9% Atlanta Computer Society: 31................... 7.3% Delphi: 59.....................................13.9% InterNET: 46...................................10.9% Lansing Coco: 8................................ 1.9% Kansas City Coco: 17........................... 4.0% UP-2-DATE: 3................................... 0.7% COCO-LINK: 27.................................. 6.4% And for those who own these CoCo hardware: Cassette: 248..................................58.7% Mouse: 321.....................................76.0% Joystick: 377..................................89.3% All statistics are subject to change. =* |
Are You Having Problems? Ladies and Gentlemen, Boys and Girls, Cousins, Aunts
and Uncles, Neighbors and Pets...
I regularly find questions or concerns about three
programs that are in the issues of CFDM. They are:
NIBS NIBSHOW SFRACTAL
Many of these questions or concerns would most
likely be solved if people used the MOST RECENT
versions of the programs. This article contains
info about the most recent versions of each program,
and what changed. I URGE EVERYONE to check what
version they have (displayed while running the
program) and update to the latest versions. If you
cannot locate the latest version (all released on
CFDM), write to me and I'll send them to you. ->
____________________________________________________
NIBSHOW is now at version 3.0. I never anticipated
updating the program, but people asked for new
features, and I added them. NIBSHOW 3.0 is good for
all NIB files and SQZ files under 9 grans. 10 gran
files might load. If they don't, then use an older
version of NIBSHOW, but you may not have features
like comments, palettes, and animation/cycling.
SFRACTALS was last updated in July of 1995, and the
date is on the title screen. A few bugs were fixed
in the program. I am now working on a new fractal
program, but it isn't done yet. It is faster.
NIB picture files have been through some changes. I
am sorry for the confusion. People wanted ways to
make NIB files animate or color-cycle. People also
____________________________________________________
wanted comments attached to the file. Because they
did, I wrote a program called NIBSAVE+, and NIB>NIB+
which would save/convert NIB files to an "extended"
format. All older NIB programs work fine with the
new NIBSHOW programs. But new NIB files will NOT
work with older NIBSHOW programs. The NIB>NIB+ and
NIBSAVE+ programs were released on CFDM earlier in
1995. They have not been updated since first
released.
Again, if you are experiencing frustration with
these files or programs, perhaps you are not using
the latest release of the program. You can contact
me at 2123 Longview Road, Warrington, PA 18976-1524
email:stuart.wyss*dscmail.com (if you send e-mail,
the "*" is the "a with a circle around it". -*
|
CHANGING CFDM BAUD RATE? How do you change the baud rate to run at 9600 baud
in the CFDM print mode? I have a Blue Streak on my
DMP130A printer. The CFDM is preset at 600 baud.
-----
RICK: Mark to change CFDM to print at 9600 baud
just LOAD "C.BAS" and EDIT line 130. Delete the
two REMs in that line and SAVE "C.BAS". Whenever
you RUN "C.BAS" on that issue, you will be RUNning
at 9600 baud. Of course you'll have to do the same
process to new issues.
=*
|
ERROR IN "HYMNE/BAS"
FROM #46. LINE 30 OF THE "HYMNE/BAS" PROGRAM IN ISSUE #46 OF
CFDM SHOULD READ:
30 LOADM"HYMNE/BIN":POKE&HFF40,0
=*
|
GIMMIE GIME One of my CoCo 512K's went on the fritz after all
of these years. As it turns out the GIME chip is
burned out, and Radio Shack does not handle the part
any longer.
Does anyone out there have a GIME chip that they are
willing to part with? If so send details as to price
etc. to:
Paul L. Wolf
570 Black Rock Rd.
Hanover, PA 17331
=*
|
RE: "MUSMENU0/BAS"
from #47. If you have been using my "MUSMENU0/BAS" program
from the issue #47 of CFDM, you will no doubt note
that the program starts up set to play in stereo
via the Orchestra-90/CC program pack. This is an
oversight on my part, as I meant to have the program
start up ready to play in mono via the TV/Monitor
speaker. The reason that I had intended this is that
most CoCo owners will probably NOT have access to a
stereo pack. The solution is simple: RUN the
program and select the mono TV/Monitor option. Then,
exit the program and save it to disk via:
SAVE "MUSMENU0/BAS". The configuration is
automatically saved with the program, which is why I
accidentally submitted it configured for the
Orchestra-90/CC pack. I had been testing it, using
that option, and I saved it to disk without =>
____________________________________________________
returning it to the mono configuration. You could
actually change it to whatever output device that
you choose and then save it to disk. It will then
start up using that output device. I hope that this
rambling has not confused anyone too much!
Also, the three MUSICA files that were included with
the "MUSMENU0" program were NOT transcribed by me!
They are Public Domain, from the T&D software
public domain library and are free of copyrights. I
do not know who transcribed them, else I would give
credit where due. Those files were as follows:
"JBGOODE /MUS" : Johnny B. Goode, (Chuck Berry).
"JUMP /MUS" : Jump, (Van Halen).
"LODI /MUS" : Lodi, (The Creedence Clearwater
Revival). =*
|
THANKS FOR THE RESPONSE Dear Rick,
I want to thank you for forwarding the NIB>CM3
programs that Charles Gibson sent to you. I sure
got a response to my asking for a program to change
NIB to CM3.
I received a letter and disk from Godfrey Moll. This
had programs to change NIB to CM3. It worked fine.
I also received a letter and disk from Ben Walker.
His programs were a little different, but worked.
The color on the CM3 pictures were not as true as
the originals.
I received a letter from J. R. Waggoner, telling =>
____________________________________________________
me that Jim Bennett has the answer in his 'Jumpin'
Jim's Art Disk.
Now your copy of the letter from Charles Gibson and
disk with programs that do the change just fine. The
programs from Godfrey and Charles are similar and
make the change keeping the colors true, but each
was just a little different.
B. Walker G. Moll C. Gibson
NIB>CM3.BAS NIB>CM3.BAS NIB>CM3.BAS
NIBLOADR.BIN NIBLOADR.BIN NIBLOADR.BIN
TRANSLAT.BAS NIBLOADR+.BAS MINILOD+.BAS
NIBSAVER.BIN
=>
____________________________________________________
I wrote letters to those that sent me information,
thanking them.
Very truly yours,
Marie Boudet
-----
RICK: Wonderful!!!!!!
=*
|
TO GODFREY MOLL Here it is Godfrey! I did my best, and I hope Rick
found it to his liking. I would like to ask another
project of you. How about making me a sketch of the
B-17. As you were a crew member on this plane, I am
sure you would do an excellent job.
...
Or any of the "Heavies" of that or any era such as
the B-29, B-47, B-52........ It might be a fun
project for both of us!
Thanks,
WOLFIE
=*
|